Bugfixes


Just few potential bugfixes:

-Fixed chests not appearing on dead end hallways with door.

-Fixed creatures getting stuck on lever doors.

-Fixed bear pushing the player out of bounds.

-Fixed boarded hallways blocking creatures navigation.

-Fixed rocks not stunning creatures in time.

-On guarded chest that contains the key, the guard will be more persistent on chasing the player.

-Now also fixed Heavy not instakilling the player.

Files

DungeonsAndDorks_prototype.zip 532 MB
67 days ago

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